打字猴:1.700459896e+09
1700459896
1700459897 public void killBoss(){
1700459898
1700459899 System.out.println(this.name+“在打怪!”);
1700459900
1700459901 }
1700459902
1700459903 //进游戏之前你肯定要登录吧,这是一个必要条件
1700459904
1700459905 public void login(String user,String password){
1700459906
1700459907 System.out.println(“登录名为”+user+“的用户”+this.name+“登录成功!”);
1700459908
1700459909 }
1700459910
1700459911 //升级,升级有很多方法,花钱买是一种,做任务也是一种
1700459912
1700459913 public void upgrade(){
1700459914
1700459915 System.out.println(this.name+“又升了一级!”);
1700459916
1700459917 }
1700459918
1700459919 }
1700459920
1700459921 在实现类中通过构造函数传递进来玩家姓名,方便进行后期的调试工作。我们通过一个场景类来模拟这样的游戏过程,如代码清单12-3所示。
1700459922
1700459923 代码清单12-3 场景类
1700459924
1700459925 public class Client{
1700459926
1700459927 public static void main(String[]args){
1700459928
1700459929 //定义一个痴迷的玩家
1700459930
1700459931 IGamePlayer player=new GamePlayer(“张三”);
1700459932
1700459933 //开始打游戏,记下时间戳
1700459934
1700459935 System.out.println(“开始时间是:2009-8-25 10:45”);
1700459936
1700459937 player.login(“zhangSan”,“password”);
1700459938
1700459939 //开始杀怪
1700459940
1700459941 player.killBoss();
1700459942
1700459943 //升级
1700459944
1700459945 player.upgrade();
[ 上一页 ]  [ :1.700459896e+09 ]  [ 下一页 ]