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图12-2 游戏代练帮忙打怪
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在类图中增加了一个GamePlayerProxy类来代表游戏代练者,它也不能有作弊的方法呀,游戏代练者也是手动打怪呀,因此同样继承IGamePlayer接口,其实现如代码清单12-4所示。
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代码清单12-4 代练者
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public class GamePlayerProxy implements IGamePlayer{
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private IGamePlayer gamePlayer=null;
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//通过构造函数传递要对谁进行代练
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public GamePlayerProxy(IGamePlayer_gamePlayer){
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this.gamePlayer=_gamePlayer;
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}
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//代练杀怪
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public void killBoss(){
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this.gamePlayer.killBoss();
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}
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//代练登录
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public void login(String user,String password){
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this.gamePlayer.login(user,password);
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}
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//代练升级
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public void upgrade(){
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this.gamePlayer.upgrade();
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}
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}
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很简单,首先通过构造函数说明要代谁打怪升级,然后通过手动开始代用户打怪、升级。场景类Client代码也稍作改动,如代码清单12-5所示。
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代码清单12-5 改进后的场景类
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