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//过渡到state2状态,由Context实现
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super.context.handle2();
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1700473778
}
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1700473780
}
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public class ConcreteState2 extends State{
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1700473784
@Override
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public void handle1(){
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//设置当前状态为state1
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super.context.setCurrentState(Context.STATE1);
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//过渡到state1状态,由Context实现
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1700473794
super.context.handle1();
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1700473796
}
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@Override
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public void handle2(){
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//本状态下必须处理的逻辑
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1700473804
}
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}
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具体环境角色有两个职责:处理本状态必须完成的任务,决定是否可以过渡到其他状态。我们再来看环境角色,如代码清单26-16所示。
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代码清单26-16 具体环境角色
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public class Context{
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//定义状态
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public final static State STATE1=new ConcreteState1();
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public final static State STATE2=new ConcreteState2();
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//当前状态
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1700473822
private State CurrentState;
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